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Set up your stream using Open Broadcaster Software. Name Enhanced (101- or 102-key) Layout 00000809. Do I still get the game on April 5th? When he want serial key Type this: DXR32-X44M7-CYTCX-P6H6P-97CPG Then double click on age3 Icon to play the game Video: Age of Empires IV - GameSpo The first Age of Empires came out in 1997 as a real-time strategy game developed by the now-defunct Ensemble Studios. The combined effort for these patches represents over a decade of development. The future of live TV with 60+ channels.

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Version Compatibility If you are playing a multiplayer game, all players must be using the same version of Age of Empires and Rise of Rome. Stealthway 112, 466 views. Malware problem computer workings slowly. There are https://usolieservis.ru/download/?file=977. The Age of Empires II: The Conquerors update vc includes several game enhancements and fixes. Voobly automatically updates your game to support HD resolutions, game mods, and much more. AoK Patch (1.0c) [Age of Empires II: The Conquerors] [Mods] https://usolieservis.ru/download/?file=975.

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Some updated & completed Farming Workrate Values for the tail end of 2017

NOTICE! (Nov. 17th) - I just noticed an error with my testing on the AoC Mayans today. If the Unupgraded results for the AoC Mayans seemed off, that's because they were. The previous results were based on my older, 4x (HD) Speed results, which I forgot to update and mistaken them for the 2x tests. As a result, they were lower than what they should have been. I have updated the Unupgraded AoC Mayans with the correct values, which is 2.46% Slower than Average. All the other values for the AoC Mayans are correct. Sorry about that, please don't murder me.
Alternate Clickbait Title: "Game Speed Affects Farming Rates" or "Voobly has Faster Farmers than HD"
AoE2 HD 2x Speed (The "slowest" regular speed for farming. Used as the base. All values are in terms of "Food Collected per Minute")
HD 2x Speed Unupgraded Wheelbarrow Heavy Plow WB + HP Hand Cart HC + HP
Standard Civ 20.29 22.68 21.02 23.09 24.00 @ 24.00 @
Aztecs 22.95 23.94 23.44 24.00 @ 24.00 @ 24.00 @
Berbers 20.92 23.19 21.52 23.57 24.00 @ 24.00 @
Mayans AoC 19.79 21.45 20.42 21.87 23.36 23.53
Mayans Exp. 17.39 20.27 18.81 20.65 22.38 22.73
Slavs 23.65 24.00 @ 23.92 24.00 @ 24.00 @ 24.00 @
AoE2 HD 1.5x Speed (1.68% Faster than HD 2x Speed)
HD 1.5x Speed Unupgraded Wheelbarrow Heavy Plow WB + HP Hand Cart HC + HP
Standard Civ 20.63 23.06 21.37 23.48 24.00 @ 24.00 @
Aztecs 23.33 24.00 @ 23.83 24.00 @ 24.00 @ 24.00 @
Berbers 21.27 23.58 21.88 23.96 24.00 @ 24.00 @
Mayans AoC 20.12 21.81 20.76 22.24 23.75 23.92
Mayans Exp. 17.68 20.61 19.13 21.00 22.75 23.11
Slavs 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @
AoE2 HD 1x Speed (3.65% Faster than HD 2x Speed)
HD 1x Speed Unupgraded Wheelbarrow Heavy Plow WB + HP Hand Cart HC + HP
Standard Civ 21.03 23.51 21.79 23.93 24.00 @ 24.00 @
Aztecs 23.79 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @
Berbers 21.68 24.00 @ 22.30 24.00 @ 24.00 @ 24.00 @
Mayans AoC 20.51 22.23 21.16 22.68 24.00 @ 24.00 @
Mayans Exp. 18.02 21.01 19.50 21.40 23.20 23.56
Slavs 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @
AoE2 1.0c / WK 1.5x & 2x Speeds (4.49% Faster than HD 2x Speed)
AoC 1.0c / WK 1.5x & 2x Speeds Unupgraded Wheelbarrow Heavy Plow WB + HP Hand Cart HC + HP
Standard Civ 21.20 23.70 21.96 24.00 @ 24.00 @ 24.00 @
Aztecs 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @
Berbers 21.86 24.00 @ 22.48 24.00 @ 24.00 @ 24.00 @
Mayans AoC 20.68 22.41 21.34 22.85 24.00 @ 24.00 @
Mayans Exp. 18.17 21.18 19.65 21.58 23.38 23.75
Slavs 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @
Farming Workrate Table - AoE2 1.0c / WK 1x Speed (5.96% Faster than HD 2x Speed)
AoC 1.0c / WK 1x Speed Unupgraded Wheelbarrow Heavy Plow WB + HP Hand Cart HC + HP
Standard Civ 21.50 24.00 @ 22.27 24.00 @ 24.00 @ 24.00 @
Aztecs 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @
Berbers 22.17 24.00 @ 22.80 24.00 @ 24.00 @ 24.00 @
Mayans AoC 20.97 22.73 21.64 23.17 24.00 @ 24.00 @
Mayans Exp. 18.43 21.48 19.93 21.88 23.71 24.00 @
Slavs 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @ 24.00 @
Percentages compared to Standard Civilizations
(Is basically the same between all Game Versions & Game Speeds (Excluding when the Civilization and / or Upgrade reaches the 24 Rate Cap, give or take a hundreath or two)
Comparison to Standard Unupgraded Wheelbarrow Heavy Plow WB + HP Hand Cart HC + HP
Aztecs +13.11% +5.55% +11.51% +3.94% @ 0.00% @ 0.00% @
Berbers +3.10% +2.25% +2.38% +2.08% 0.00% @ 0.00% @
Mayans AoC -2.46% -5.42% -2.85% -5.28% -2.67% -1.96%
Mayans Exp. -14.29% -10.63% -10.51% -10.57% -6.75% -5.29%
Slavs +16.56% +5.82% @ +11.51% @ +3.94% @ 0.00% @ 0.00% @
(Values marked with an "@" means that, while the value increase should be higher than what's listed, the "Cap" imposed by the Farm Workrate makes the percentage increase lower as a result since Villagers currently can't farm faster than roughly 24 Food per minute)
After nearly Two Months of dedicated research and testing, I have come up with what I believe is the definitive Farming Workrate Values for AoE2 at this point. Off the bat, I have to point out that yes, there is in fact 5 different Tables and no, this is not a joke. This is actually a thing. Not only that the Villager Workrate values are different between AoC & HD, the Game Speed also has, for whatever reason, have a slight effect on the workrate of Farmers. It's not because it "makes the game go faster", I mean that a Villager working on a Farm for 10 Minutes (Game Time) straight on 2x speed will work slower and gather less food than a Villager working for 10 Minutes straight on 1x. This is even amplified more on the AoC Version, when compared to HD where you can literally say "Voobly has better Farmers than HD" and be a legitimate fact.
The only anomaly with the AoC version is that, while 1x Speed is significantly faster than 1.5x & 2x Speeds on AoC, the difference between 1.5x AoC Speed & 2x AoC Speed is extremely minor to the point where I don't even think there is a difference. Hence why 1.5 & 2x Speeds on AoC is grouped together unlike the others. I have no idea why the Game Speed has an effect on farming and as far as I am aware, this is the only attribute in AoE2 where the Game Speed actually has an legitimate effect on Gameplay, outside of simply making the game faster.
For more information about the inner workings of Farms & Farming itself, such as the Farm (Building) Workrate and the internal Food Resource "Pool", JohnAlekseyev has posted a well detailed summery on the issue a few months back.
  • This is tested in a Standard Game Scenario (not through the Editor) with a single Villager & Town Center with a Fresh Farm (With Zero Food in the "Pool") placed in the most optimal location toward the TC. The Villager is auto-tasked off the start to work the Farm, then auto-garrisoned after 10 minutes. This is done 13 times per Civilization, per Upgrade, on 2x Speed on HD, which is the "lowest" standard speed across both HD & AoC in terms on how fast Villagers work the Farms. The results are the average of those 13 Tests & rounding it down to a single minute, which is roughly how much Food a Villager gathers per Minute. I have also tested 1.5x HD & 1x AoC Speeds as well, before I have concluded that the percentage difference between Speeds & Versions are the same regardless of Civilization & Upgrades.
  • 24.00 Food per Minute is basically the Workrate Cap for Farming since the Villager, in most cases, can not work faster than the Farm itself, which "produces" a unit of food every 2.5 Seconds in game time. Sometimes the villager will work slightly faster (or slower) than 24.00, but that has more to do with the RNG factor of the Villager Movement and not due to Workrate, Move Speed or Carry Capacity, though higher values will increase the chances of working faster than 24.00.
  • The only factor where having higher Workrate contributes to higher Work Speed beyond 24.00 is when the Farm is "Pre-Loaded" with Food already in the "Pool". A likely scenario is re-tasking a Farmer to do something else, ie. Building, then later, tasking the Villager back to the Farm. Only then is when the Higher Workrate is a factor, but this only lasts until the Farm is drained from the "Pool", then the Villager is once again restricted to the Farm Workrate Cap. Likewise, this effect works in reverse for the Mayans, who obviously take a longer time clearing the Food "Pool" on Farms, especially when unupgraded.
  • While I didn't put the table up for 4x Speed, since it is not really used in any normal gamemode, 4x Speed is about 94.28% of HD's (2x Speed) values. ie. The Standard Unupgraded Workrate will be 19.13 Food per Minute, from 20.29. 8x isn't tested since it is buggy as hell.
  • Touching up on how Villager Movement on Farms work, Villagers move a total of 4 times on Farms on the 9 "points" of the upper right, 2x2 part of the farm. While I said 4, it's technically 3. Villagers move from point to point every 10 Seconds in Gametime, 3 times. After the 3rd time, the Villager will stay in place until the Villager collects the maximum food the Villager can carry, then moves to a 4th point on the Farm, then deposits the Food. This is why the Aztecs have such a great Workrate on Farms because overall, it results in the Villager working more rather than moving due to the +5 Capacity Bonus. This also has a similar effect, though opposite, on the Slavs since unupgraded, the Slavs often works so fast that the Villager gathers 10 Food before moving to the 3rd point, making the Slavs move one point less and not use the unnecessary 4th move.
  • The Slavs pretty much hit the Workrate Cap off the bat outside of HD 2x Speed. In reality, no upgrade does anything for the Slavs, especially on WololoKingdoms. Likewise, the Aztecs also pretty much hit the Cap straight out of Dark Age on WololoKingdoms, so the Aztecs & Slavs pretty much have the same Farming Rate on WK.
  • The Mayans are a sad tale. Back in the AoC days, they did have a slightly slower workrate than usual on farms, but they would still hit the Workrate Cap once they hit Hand Cart. Basically they had a worse early game Farming, but they are no different from any other Civilization once the Mayans got all upgrades. This is probably why the Mayans having slower Farm Speeds was always regarded as a rumour for a long time. The Expansions Nerf significantly reduced their workrate on Farms to the point where they are the only Civilization in the game to, even when fully upgraded not hit the Workrate Cap at all, outside of playing AoC on 1x Speed (Which I doubt anyone does). All that being said, the 15% increase in Food still makes up for it since efficiency is more important than Speed. It still seems like a very unnecessary change since the Mayans were fine with a "normal" late game farm rate, even in HD when they still had 20% extra resources.
  • This also effects both the Vikings & the Franks since they both get the bonuses of their retrospective free techs instantly. Wheelbarrow & Hand Cart for Vikings and Heavy Plow for the Franks, which has a slight boost to the Workrate on Farmers. In fact, I would argue that Vikings actually have the 3rd best Farmers in the game because of this. While Berbers is a passive bonus and while it does stack with Wheelbarrow & Handcart, unlike the Vikings, which is pretty much the same as any other Civilization, the Berbers still need to research Wheelbarrow to have a more significant effect and Hand Cart is pretty much the same for all civilizations outside of the HD Mayans. The Vikings get a significant 11.78% boost when they hit Feudal Age and they hit the Workrate Cap instantly as soon as they reach Castle Age, which I feel is more significant than the slight, above average boost Berbers get in Dark Age & with Wheelbarrow in the slight window the Berbers get during Wheelbarrow but before Castle Age, when comparing to the Vikings. Outside of all that,
  • If the Slavs had a true 5% Boost from Wheelbarrow & Hand Cart, they would had a workrate of 24.83 with Wheelbarrow (without Heavy Plow) & 26.07 with Hand Cart (again, without HP. With HP, it would be roughly 26.26 with HP). If the Slavs had the workrate that Forgotten Empires "intended" them to have according to the patch notes of a previous update, which is 15% increase with Wheelbarrow & 5% Hand Cart, they would have a Workrate of 27.20 with Wheelbarrow & 31.28(!) with Hand Cart. This isn't even factoring in Heavy Plow. This is based on HD 2x Speeds, but in order to achieve this ideally, which is, for the Slavs, to increase the Farm (Building) Workrate with both WB & HC techs respectively as separate techs, they would be capped at these values regardless of Version or Speed.
submitted by Saint_Michaels_ to aoe2

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submitted by LioValiant to aoe2

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