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Mardu Party - Made it to Diamond with this off-meta deck
Well I am happy to say that heeding the advice given to me the final version of this deck has been great with a cool 67% winrate since I started tracking (91% when on play!).
2 Outlaws' Merriment (ELD) 198
4 Thieves' Guild Enforcer (M21) 125
4 Archpriest of Iona (ZNR) 5
2 Journey to Oblivion (ZNR) 17
4 Luminarch Aspirant (ZNR) 24
3 Deadly Alliance (ZNR) 96
3 Nighthawk Scavenger (ZNR) 115
2 Thwart the Grave (ZNR) 130
3 Ardent Electromancer (ZNR) 135
4 Fireblade Charger (ZNR) 139
3 Grotag Bug-Catcher (ZNR) 142
3 Zagras, Thief of Heartbeats (ZNR) 241
4 Savai Triome (IKO) 253
4 Brightclimb Pathway (ZNR) 259
4 Needleverge Pathway (ZNR) 263
4 Mountain (KLR) 298
3 Plains (KLR) 288
4 Swamp (KLR) 293
How it plays
This is first and foremost an aggro deck that wants to curve out and beat down early. In this regard you can almost play it like RDW with 1drop,2drop,3drop and t4 winner if the opponent doesn't answer.
Playing a t1 Enforcer or Charger into a t2 Aspirant who starts to pump presents a problem for many decks that do not have early blockers or removal.
Removal will happen however which is why the low cost creatures are all the more important. The goal will always be to win the beatdown race and survive until t4 to win with a cheap Zagras. However being able to have at least two party members is really easy when they are all so cheap.
In the mid game the plan shifts towards getting the most value out of the party payoffs (Deadly Alliance, Thwart the Grave, etc.) and fortifying positions with an Outlaw's merriment.
You can find the stats here. As you can see I started to track it just recently but I got in 24 matches and my first ever jump to Diamond.
As this is primarily an aggro deck the winrate on play is a bonkers 91% and while this is small sample size theater, there is some truth to this deck being much, much better on play like most aggro decks.
The color matchup has too much variance to say much besides the fact that it is very resilient against black removal which is something I specifically tuned it for.
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