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My Current Load Order - Practicing LLO categories.

This is the first time I'm posting a load order, as I'm still getting use to making and arranging my own LOs, so I decided to share the most recent one I've made and tested (before I clear and make a new one). So far I've only had one crash in the few days I've play this load order so it's fairly stable, just some lag in cities like Riften.
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PS. I know I could have posted the LLO Template, but I'm on phone so it was easier typing it up.
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Total space: 3.90 GB
Remaining: 1.10 GB
Unofficial Skyrim Special Edition Patch (USSEP) [422.06 MB]
Campfire - The Complete Camping System [36.28 MB]
Frostfall: Hypothermia Camping Survival [13.90 MB]
Character Creation Overhaul [333.43 KB]
CCO - Dynamic Skill Progression [510 B]
Cheat Room [1.28 MB]
Ars Metallica [139.93 KB]
YOT - Your Own Thoughts [82.03 KB]
YOT - Your Own Thoughts for Campfire [16.08 KB]
YOT - Your Own Thoughts for Frostfall [68.22 KB]
Dark Souls III Styled Main Menu Replacer [118.38 KB]
Sovngarde - A Nordic Font [Bold] [330.38 KB]
SkyHUD - Dissonance Preset [470.46 KB]
Lore-Based Loading Screens [56.25 KB]
Even Better Quest Objectives - USSEP [959.47 KB]
Radiant Quest Marker SE (EBQO) [113.04 KB]
The Paarthurnax Dilemma [1.05 MB] + EBQO Patch [3.39 KB]
The Choice is Yours [1.41 MB]
Save the Icerunner - Lights Out Alternate Ending [922.88 KB]
House of Horrors Alternate Ending [47.09 KB]
dawnguard starts at level 40 [410 B]
Dragonborn Delayed [3.33 KB]
Wearable Lanterns [3.22 MB]
The Wayfarer's Coat [48.36 MB]
Mage Glass Sword [14.07 MB]
The Ranger's Call II [62.49 MB]
Ranger's Call II No Workshop Patch [68.77 KB]
Ranger's Call II Ars Metallica Patch [6.87 KB]
Smithing Oils [6.42 MB]
Portable Craftable Safe Storage [645.20 KB]
Morningstar - Minimalistic Race Overhaul [36.30 KB]
Evenstar - Minimalistic Standing Stone Overhaul [94.92 KB]
Trua - Minimalistic Faiths of Skyrim [183.68 KB]
VioLens - A Killmove Mod SE [1.25 MB]
Sacrilege - Minimalistic Vampire Overhaul [3.38 MB]
Growl - Werebeasts of Skyrim [705.79 KB]
Convenient Horses [52.88 MB]
20 pct More Perk Points [2.41 KB]
Perk Points at Skill Levels 50-75-100 [4.95 KB]
Vokrii - Minimalistic Perks of Skyrim [1.86 MB]
Mysticism - A Magic Overhaul [6.38 MB]
Mysticism - Vokrii Patch [84.18 KB]
Arcanum - A New Age of Magic [164.74 MB]
Summermyst - Enchantments of Skyrim [10.32 MB]
Reliquary of Myth - Artifact Overhaul [28.85 MB]
Rebalanced Leveled Lists [70.01MB]
OBIS - No Facegen - Organized Bandits of Skyrim [2.24 MB]
Expanded Gem Stones (+200 gems) [59.93 MB]
Music of Tamriel [68.72 MB]
Skyrim Music 2 [29.74 MB]
Draugr - Bow Before the Dead [1.84 MB]
Immersive Sounds - Compendium [28.34 MB]
Quieter Dungeons and Caves [42.21 KB]
Obsidian Weather's and Seasons [2.58 MB]
Wander - A Weather Mod (Original) [841.93 KB]
Kyne's Weather and Seasons [67.88 MB]
Fatherland: Sons [69.48 MB]
Fatherland: Daughters [63.99 MB]
Realistic Ragdolls and Force [1.26]
Realistic Impacts [11.50 KB]
Realistic Death Physics - No Animation [15.27 KB]
Dualsun Animation Replacer (One-Handed) [3.74 MB]
5poiler Animation overhaul [2.97 MB]
Tamriel Reloaded HD - AiO [791.80 MB]
Rally's Solstheim Landscapes 1k [29.82 MB]
Rally's Raven Rock [53.63 MB]
Divine Embers HD [23.17 MB]
Voltage by SRW0 [15 MB]
Elaborate Textiles | Alternative [66.15 MB]
Vanilla Armor Replacer - 1K [224.27 MB]
(Lite) Guard Armory Overhaul [142.66 MB]
Civil War Armor Overhual [125.76 MB]
Unplayable Faction Armors [155.40 MB]
NordWarUA's Race Armor Expansion [54.63 MB]
I Want Better Arrows - Updated [18.02 MB]
ElSopa's HD Compilation [107.04 MB]
ElSopa's - Campfire HD [22.06 MB]
Skyrim Horse Renewal 1k [20.59 MB]
Color Patches Remover [1.13 MB]
Realistic Conversations [3.81]
Relationship Dialogue Overhual [113.81.MB]
RDO -USSEP Patch [6.10 KB]
Immersive Follower Framework [772.86 KB]
Immersive Follower Framework RDO Patch [62.54 KBu
Divine People of Skyrim: Original AIO [348.62 MB]
Enhanced Lights and FX [116.47 MB]
ELFX - Hardcore [1.83 MB]
ELFX - No Fake Lights Under Doors [196 B]
Carriage Stops of Skyrim [106.65 KB]
Pathfinders Lite [6.32 MB]
Dark Ages: Immersive Dragon AI [214.24 KB]
Spellsiphon - Immersive Combat Overhaul [892.87 KB]
Fatality - Combat and Movement Overhaul [1.37 MB]
Fatality Damage Plugin [953 B]
Fatality Mage Movement Patch [564 B]
Realistic Needs and Diseases [5.24 MB]
Lucien - Fully Voiced Follower [149.58 MB]
A Quality World Map - Classic All Roads [18.17 MB]
A Quality World Map - Clear Map Skies [3.47 MB]
AQWM Classic All Roads Performance Patch [6.14 MB]
Skyrim Map Markers - Lite (17.65 KB]
Dawnguard Map Markers [78.49 KB]
Alternate Start - Live Another Life [11.96 MB]
New Beginnings-Live Another Life Extension [337.04 KB]
Even Better Quest Objectives - Live Another Life Patch [9.40 KB]
If you have any questions feel free to ask.
submitted by BrightSama to SkyrimModsXbox

Trailblazer League - An extensive overview of every region with content, uniques, quest unlocks and more

Trailblazer is the 2nd league in OSRS, releasing 28 October and lasts until 6 January 2021. The world map is divided into 9 regions, where everyone starts with Misthalin (including Zanaris & Fossil Island), and Karamja as a free unlock. You can then unlock subsequent regions by completing a fixed number of tasks (task difficulty doesn’t matter), however of the 7 remaining regions you may only pick a maximum of 3, rendering about half the map inaccessible for you throughout the league. These areas may be picked freely in any order, meaning strategy and style of play is important factors when choosing regions.
EDIT: As of 16th of October there have been some changes to many of the areas, involving quest & diary task unlocks. This post should now be updated.
Other notes (from various blogs and Q&As):
  • Each area has about 10k worth of points.
  • There are almost 1000 tasks available.
  • Judging by the task progression bar, you'd unlock your 1st region after 50 tasks, 2nd after 100 tasks, and finally 3rd region after 200 tasks.
  • Each area adds 6 new slayer creatures to your task list
  • Many boss lairs will be instanced in this league, like GWD and DKS.
  • All diaries should be completable within their own regions. Only exception is Western Provinces which require both Kandarin & Tirranwn to complete.
  • While each unlocked area will autocomplete certain quests, some of them can be done for XP rewards etc. if you unlock areas in a certain way. Ex.: Desert autocompletes Desert Treasure and all its pre-quests. However, you can still do these pre-quests for rewards if you unlock their respective regions first, like Temple of Ikov in Kandarin, or Knight's Sword in Asgarnia.
  • If a quest is autocompleted (e.g. MM2 in Kandarin), then you also won't be able to claim any post-quest XP
There is a big uncertainty here, and that’s relics. At this point we don’t know what effects tier 2-6 relics will have, and their effects could very well influence your final decision about which regions you pick. Example could be 1 tick faster attack speed which will make blowpipe an absolute monster.
Feel free to comment on anything you’d like to see added/removed here.
Let’s get started!

Starting regions – Misthalin, Fossil Island and Karamja



Automatic quest unlocks
  • Dragon Slayer, Druidic Ritual, Elemental Workshop I, Bone Voyage (Dig Site), Tears of Guthix, Fairytale II - Cure a Queen (Fairytale I - Growing Pains, Lost City, Nature Spirit, Priest in Peril, The Restless Ghost) (Dramen staves added to your bank)
  • Abyssal sire/demons (abyssal whip/daggebludgeon), Obor & Bryophyta (rune items), Spria, Vannaka & Chaeldar slayer, dorgeshuun crossbow (req Asgarnia), Stronghold of Security (with 10k gp), Lumbridge swamp caves, Edgeville dungeon, Champions’ Guild shops (rune, green d’hide, req 32 QP), Ava’s devices, RFD gloves (need additional regions),
  • HAM store room for jewellery, cosmic altar, easy Puro-Puro access, Dorgesh-Kaan, Edgeville furnace & Varrock anvil, 2x tree farming patches, master farmer, lots of low-lvl stuff in general.
Notable quests (they also follow the league’s XP boost)
  • Animal Magnetism (need Asgarnia & Morytania, OR Fremennik due to DS2), Recipe for Disaster (need additional regions, full completion is impossible), Lost Tribe (dorgeshuun crossbow, req Asgarnia), Museum quiz & Daddy’s Home miniquests.
Slayer creatures unlocked
  • Cow, goblins, minotaurs, zombies (all below 50 cb), abyssal demon, ankou, Fossil Island wyverns, hill giants, moss giants, spiders, sourhogs (after A Porcine of Interest, req Asgarnia)

Fossil Island

  • Addy/rune dragons (dragon cbow/bolts, visage, req Fremennik region), deranged archaeologist (black d’hide body), ammonite crabs, wyverns (granite boots/longsword, wyvern visage, rune cbow (u))
  • Fossils for xp (duh), birdhouses, ultracompost, hardwood farming, sulliuscep, volcanic mine, underwater (agility, seaweed farming, drift net fishing), good mining spots (iron/coal/mithril/addy/rune)


Automatic quest unlocks
  • Shilo Village (Jungle Potion)
  • Fight Caves (fire cape), Inferno (infernal cape), obsidian equipment, Brimhaven dungeon (giants, demons, dragons), Duradel slayer
  • Karambwans (easy access with fairy rings), gem shop (including onyx), cooking spot next to bank in Mor Ul Rek, Brimhaven agility, TzHaar pickpocketing, gem rocks, nature altar, teak/mahogany trees (need trading sticks), fruit tree/spirit tree/calquat patch, infernal eels
Notable quests
  • Tai Bwo Wannai Trio (unlocks karambwans)
Slayer creatures unlocked
  • Fire giants, greater demons, harpie bug swarm, iron dragons, steel dragons, TzHaar

Starting regions – skill by skill

  • Mining: No mining store. You can get steel pickaxe from HAM members, mith from earth/eclectic implings, and rune from Fossil Island wyverns (req 66+ slayer). Rock golem in Enchanted Valley drops addy/rune pickaxe as well. Good mining spots on Fossil Island, otherwise plenty of low-lvl sites in Misthalin. Also volcanic mine (req 150 kudos), and gem rocks in Shilo.
  • Smithing: Edgeville furnace, Varrock anvil.
  • Fishing: Fishing store in Shilo Village. Fly fishing in Barbarian & Shilo Village, lobsteswordfish on Musa Point, karambwans on Karamja. Also underwater drift net fishing.
  • Cooking: Great cooking spot right next to a bank in Mor Ul Rek (reqs fire cape)
  • Woodcutting: Bob in Lumbridge sells axes up to steel, while tree spirit in Enchanted Valley drops mithril-rune axes. Plenty of regulaoak/willow trees around, some yew trees but no magic trees. Teak/mahogany on Karamja and grown with Farming on Fossil Island (note it takes 85 hours for a mahogany tree to grow).
  • Firemaking: Can only light logs
  • Farming: No farming shops but can buy equipment from any farmer near patches. 2 tree patches, one fruit tree patch, no herb/allotment patch, calquat, hardwood, belladonna, seaweed, spirit tree patch in Brimhaven. Also ultracompost from volcanic ash. Get tree/fruit tree seeds from birdhouses.
  • Hunter: Museum quiz for 5k+ xp, then birdhouses, implings in Puro-Puro, herbiboar
  • Agility: Start with lvl 10. Access to Draynor and Varrock rooftop courses, Brimhaven & Dorgesh-Kaan agility and underwater agility. Also useful for several shortcuts.
  • Thieving: HAM members/chests, seed & tea stalls, master farmer, Dorgesh-Kaan chests for gems
  • Herblore: Start with lvl 3. Hard to train at the start without herb patches, but flesh crawlers in Stronghold of Security drop herbs fairly commonly (17/100). Otherwise herbiboar
  • Crafting: No mould shop or tannery, but there’s a sandpit in Zanaris, and along with seaweed farming, glassblowing is a good option. Need crafting to make birdhouses
  • Fletching: Fairly straight forward, can buy broad bolt/arrow tips with slayer.
  • Runecrafting: Start with lvl 5. Access to water, earth, nature, cosmic altars, and Tears of Guthix 😉
  • Construction: Brimhaven is default home, access to sawmill + materials, Daddy’s Home miniquest for some starter xp and materials, Mahogany Homes is likely disabled (but not confirmed)
  • Slayer: Access to Vannaka, Chaeldar & Duradel. Museum quiz for 5k+ xp. All slayer masters have a special set of tasks in Trailblazer, you only get tasks which you can do in the areas you’ve unlocked. Access to abyssal demons/sire and fossil island wyverns.
  • Prayer: Access to dragon in Brimhaven dungeon. Limestone altar (275% xp) is best unless you unlock Fremennik zone to get access to Keldagrim and gold leaves/marble blocks.
  • Combat training: Stronghold of security (minotaurs, flesh crawlers, ankous), Edgeville dungeon (hill/moss giants and their bosses) Brimhaven dungeon (dragons, fire giants, demons), ammonite crabs
Combat equipment:
  • Melee: Addy sword from Varrock shop, rune sword from Champion’s Guild, rune scimitar from fire giants, whip from abby demons, granite equipment from wyverns. Armour shop in Varrock and Barbarian Village, Obor & Bryophyta for lots of rune equipment.
  • Ranged: Bow & arrow shop + studded armour in Varrock, green d’hide armour in Champions’ Guild, dorgeshuun crossbow, runite limbs from iron/steel dragons, black d’hide body from deranged archaeologist (6/128)
  • Magic: Runes & staff shop in Varrock, but gear is limited. Can get nature/cosmic runes via RC, and various runes from OboBryophyta.

Unlockable regions



Automatic quest unlocks
  • My Arm's Big Adventure (Eadgar's Ruse, Troll Stronghold, Death Plateau, The Feud), Merlin’s Crystal
  • God Wars Dungeon (bandos/armadyl armour, godswords, acb, staff of the dead, zammy hasta (req Kandarin), dragon boots), Cerberus (BiS boots, req Desert (eternal) & medium clue luck (pegasian)), Warrior’s Guild (defenders, cheap food), Pest Control (void outfit, elite void reqs Kandarin & Tirranwn as well), Giant mole, crystal chest (dragonstone), skeletal wyverns, Taverley dungeon (dragons, obelisks, chaos druid), mountain trolls, Virgin Island (max cape)
  • Rogue/graceful outfit, Mining Guild & Motherlode Mine, Crafting Guild, wines of zamorak, farming patches (allotment, 2x herb, 2x tree patch), law altar, fire & water obelisks, some useful shops (fishing, farming, pickaxes, jewellery moulds, herblore, food)
Notable quests
  • Knight’s Sword (60k+ smithing xp), Witch’s House (31k HP xp). Slug Menace is incompletable.
Slayer creatures unlocked
  • Black dragons, blue dragons, hellhounds, spiritual creatures, skeletal wyverns, trolls


Automatic quest unlocks
  • Darkness of Hallowvale (In Aid of the Myreque, In Search of the Myreque, Nature Spirit, Priest in Peril, The Restless Ghost), The Great Brain Robbery (Creature of Fenkenstrain, Cabin Fever, Pirate's Treasure, Priest in Peril, Rum Deal, Zogre Flesh Eaters, Big Chompy Bird Hunting, Jungle Potion, Recipe for Disaster (Pirate Pete, Another Cook's Quest), Cook's Assistant
  • Theatre of Blood (scythe, rapier, sang staff, justiciar, avernic defender (req Asgarnia)), Nightmare (nightmare staff + orbs, inquisitor’s), Barrows (no teletabs this time), black mask/slayer helm, salve amulet, Slayer Tower (gargoyles, grotesque guardians, granite equipment, guardian boots (req Asgarnia)), blood shard, Shades of Mort’ton (amulet of the damned)
  • Ectofuntus, allotment + herb patch, charter ship + furnace for glassblowing, Sepulchre, daeyalt essence, vyrelord pickpicketing (blood shard), Temple Trekking, swamp lizards, sharks, teak/mahogany trees on Mos Le’Harmless.
Notable quests
  • Haunted Mine (salve amulet, 110k+ strength xp), Sins of the Father + A Taste of Hope (260k+ in xp lamps, access to Darkmeyer), Ghost’s Ahoy (ectophial)
Slayer creatures unlocked
  • Banshees, bloodvelds, cave horrors, gargoyles, nechryaels, vampyres


Automatic quest unlocks
  • Desert Treasure (The Dig Site, Temple of Ikov, The Tourist Trap, Troll Stronghold, Death Plateau, Priest in Peril, Waterfall Quest), Ichtlarin’s Little Helper (Gertrude’s Cat)
  • Ancient spellbook, kalphites (including KQ), Smoke dungeon (dust devils, fire giants), Sophanem dungeon (scarabs, locusts)
  • Ability to SMITH dart tips (can still fletch darts without), Ancient lectern, Mage Training Arena, Sorceress Garden, Pyramind Plunder, Agility pyramid, Nardah altar (restore stats), granite, sandstone grinder, blackjacking, tanner, hunter, teak tree near Uzer, Zahur’s Herblore services, some useful shops (Ali Morrisane, hunter, rune/green d’hide equipment, jewellery moulds).
Notable quests
  • Contact! (70k+ combat xp, keris, access to Sophanem bank), The Feud (75k+ thieving xp, access to Ali Morrisane rune shop & blackjacking), Enakhra's Lament (100k+ xp in various skills, camulet)
Slayer creatures unlocked
  • Bandits, dust devils, kalphites, lizards, pyrefiends, scabarites (after Contact!)

Wilderness (PvP death treated as PvM death, gravestone appears next to your spawn point)

Automatic quest unlocks
  • Eagle’s Peak, Enter the Abyss miniquest
  • Revenants ($$$, wildy weapons), Wildy bosses (dragon pickaxe, stab/crush/prayer rings, odium/malediction ward, rune cbow), Corp beast (spirit shields), KBD, Mage Arena I and II (BiS magic cape), wildy slayer (points + Larran’s keys), lava/green dragons, ecumenical keys. LMS is inaccessible.
  • Chaos altar (prayer training), Resource area (yew/magic trees, mining, dark crabs), 2x wine of zamorak spawns, wildy agility course, black salamanders/chins, amulet of eternal glory, Rogue’s Castle chest, Abyss RC, Ferox’ Enclave, air & earth obelisks, Bandit General Store (buys for high alch price), Mage arena rune shop, many hard/elite clue steps.
Notable quests
  • None
Slayer creatures unlocked
  • Bears, ents, lava dragons, skeletons, ice giants, revenants


Automatic quest unlocks
  • Monkey Madness II (Gnome Stronghold Balloon route unlocked, Enlightened Journey, The Eyes of Glouphrie, Recipe for Disaster (Another Cook’s Quest, Freeing King Awowogei), Cook’s Assistant, Monkey Madness I, The Grand Tree, Tree Gnome Village, Troll Stronghold, Death Plateau, Watchtower), Swan Song (One Small Favour, Garden of Tranquility, Creature of Fenkenstrain, Priest in Peril, The Restless Ghost)
  • Chivalry/Piety (req Asgarnia), demonic gorillas (zenyte, ballista), krakens (trident, tentacle), smoke devils (occult neck), dragon scimitar, chinning/bursting in MM1 & MM2 tunnels, NMZ imbues (buy points with GP at a 1:1 ratio, as NMZ itself is diabled, Nieve + dungeon, Ancient cavern (mith dragons), Barbarian Assault (fighter torso), ogresses, Salarin the Twisted (sinister keys for herbs), Legend’s Guild (legends cape), Myth’s Guild (mythical cape, dragons, wrath runes, BiS cooking spot, req Fremennik region), Tower of Life (herb secondaries), Wizard’s Guild (rune/staff/mystic robe shop), Ranging Guild (lol)
  • Woodcutting (teak/mahogany (2-tick on Ape Atoll), maple/yew/magic), Mining (coal trucks, several mining sites), Fishing (Barb fishing, Fishing Guild, Fishing Trawler + angler outfit, monkfish), Hunter (Woodlands, Feldip Hills including red chins/salamanders), Farming (2x allotment & herb, 2x fruit tree, tree patch), Agility (Seer’s Village & Ardy rooftops), Thieving (master farmer, ardy knights, stalls & chests), ZMI, Fishing Trawler, Castle Wars, West Ardy general store (buys for high alch price), cat delivery, house servants.
Notable quests
  • Fight Arena & Waterfall Quest (plenty of early combat xp), Dwarf Cannon (req Asgarnia), Sea Slug (35k+ fishing xp), Hand in the Sand (Wizard Guild access), Tower of Life (herb secondaries), many RFD subquests
Slayer creatures unlocked
  • Black demons, krakens, smoke devils, chaos druid, mithril dragons, ogres

Fremennik Province

Automatic quest unlocks
  • Mountain Daughter, Horror from the Deep (Alfred Grimhand's Barcrawl), Dragon Slayer 2 (Legends' Quest, Family Crest, Heroes' Quest, Shield of Arrav, Lost City, Merlin's Crystal, Dragon Slayer, Underground Pass, Biohazard, Plague City, Waterfall Quest, Dream Mentor, Lunar Diplomacy, The Fremennik Trials, Lost City, Rune Mysteries, Shilo Village, Jungle Potion, Eadgar's Ruse, Druidic Ritual, Troll Stronghold, Death Plateau, A Tail of Two Cats, Icthlarin's Little Helper, Gertrude's Cat, Animal Magnetism, Ernest the Chicken, Priest in Peril, The Restless Ghost, Ghosts Ahoy, Priest in Peril, The Restless Ghost, Bone Voyage, The Dig Site, Client of Kourend)… and breathe!
  • Vorkath ($$$, skeletal ward, visage, Ava’s assembler), DKS (berserkeseer’s/archer ring, dragon axe), neitiznot helm + faceguard (req Fremennik Isles/Exiles), ice trolls, Fremennik Slayer dungeon (turoths, kurasks (leaf-bladed weapons, mystic robe top/bottom), god books (can get pages from clues), basilisk knights
  • Lunar spellbook, Managing Miscellania, Weiss (herb patch, basalt teleports, fire pits, req Kandarin & Asgarnia), Keldagrim (Blast Furnace (operated by dwarves, ice gloves provided upon unlocking this area), wide arrange of shops, gold leaf/marble block/magic stone which are essential for high-lvl Construction benefits).
Notable quests
  • Fremennik Isles/Exiles (BiS melee helm), Throne of Miscellania/Royal Trouble (Kingdoms). Making Friends with My Arm (herb patch, basalt teleports, fire pits, req Kandarin & Asgarnia)
Slayer creatures unlocked
  • Basilisks, cockatrice, jellies, dagannoths, turoths, kurasks


Automatic quest unlocks
  • Song of the Elves (Mourning's End Part II, Mourning's End Part I, Big Chompy Bird Hunting, Sheep Herder, Roving Elves, Waterfall Quest, Regicide, Underground Pass, Biohazard, Plague City, Making History, Priest in Peril, The Restless Ghost), Eagle’s Peak
  • Zulrah ($$$, blowpipe (need Desert to smith dart tips), swamp trident (req Kandarin), TSotD (req Asgarnia), serpentine helm), The Gauntlet (crystal weapon/armour, blade of saeldor), elite void (after hard Western diary, req Asgarnia & Kandarin, Iorwerth slayer dungeon (dark beasts, kurasks, nechryaels), Iban’s staff (req Kandarin to imbue), a single black dragon, Rabbit (lvl-2)
  • Zalcano (tons of runes, ores & bars, crystal axe (req Fremennik), crystal pickaxe (req Wilderness), req 70 Mining & Smithing), crystal shards (crystal equipment, divine pots etc.), some mining sites, Priff agility course, teak/mahogany + sawmill, lots of useful shops, red chins, fruit tree patch, sacred eels
Notable quests
  • None
Slayer creatures unlocked
  • Bloodvelds, dark beasts, elves, kurasks, nechryaels, waterfiends

Inaccessible regions - Zeah

  • Chambers of Xeric (tbow, ancestral, dhcb, rigouaugury, dragon claws, buckler), Konar slayer (brimstone keys), Karuulm dungeon (hydras (tribrid ring, dhl, ferocious gloves) drakes (prayetribrid boots), wyrms), Catacombs of Kourend (arclight), lizardman shamans (dwh), Forthos Dungeon, sand crabs, Mimic
  • Farming Guild, Woodcutting Guild, Wintertodt, blood/soul altar, Arceuus spellbook, Blast Mine, redwood trees, Tithe Farm, Arceuus Library, aerial fishing, fruit stalls, Hosidius kitchen, Mess hall, reputation grinds
Notable quests
  • None
About leagues
Leagues is a seasonal gamemode revolving around completing various tasks on time-limited servers with additional rules such as area restrictions, trade restrictions and boosted xp rates. The goal is to provide a completely fresh and unique gameplay experience which you couldn’t achieve in the main game. Your league progression is entirely separate from the main game, though you can’t play on the same account in both versions at the same time.
Leagues also features tasks, relics and points. Completing tasks is the main objective of leagues, which earns you some league points depending on their difficulty. Task examples are killing a goblin, cook 100 sharks, and obtain an infernal cape. These points can be spent on main game tradeable cosmetic rewards after the league has ended. By completing tasks you’ll eventually earn enough points to unlock relics, which are powerful and permanent buffs to your character while playing leagues. Relic examples are doubled resources from gathering skills, ability to pick your own slayer tasks, and increased attack speed. There are 6 relic tiers, each requiring an increasingly amount of points to unlock, where each tier consists of 3 relics. You can pick one of the three relics, but choose wisely as this is a permanent choice.
submitted by LordGozer2 to 2007scape

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